Perl prototype: weechat::register(name, version, end_function, description, [charset]);
Python prototype: weechat.register(name, version, end_function, description, [charset])
Ruby prototype: Weechat.register(name, version, end_function, description, [charset])
Lua prototype: weechat.register(name, version, end_function, description, [charset])
This is first function to call in script. All WeeChat scripts have to call this function.
Arguments:
name
: unique name to identify script
(each script must have unique name)
version
: script version
end_function
: function called when script is
unloaded (optional parameter, empty string means nothing is
called at the end)
description
: short description of script
charset
: charset used by script, you should
set this if script is not written with UTF-8
Return value: 1 if script was registered, 0 if an error occured.
Examples:
# perl weechat::register("test", "1.0", "end_test", "Test script!", "ISO-8859-1"); # python weechat.register("test", "1.0", "end_test", "Test script!", "ISO-8859-1") # ruby Weechat.register("test", "1.0", "end_test", "Test script!", "ISO-8859-1") -- lua weechat.register("test", "1.0", "end_test", "Test script!", "ISO-8859-1")
Perl prototype: weechat::set_charset(charset);
Python prototype: weechat.set_charset(charset)
Ruby prototype: Weechat.set_charset(charset)
Lua prototype: weechat.set_charset(charset)
Set new script charset.
Arguments:
charset
: new script charset
Return value: 1 if new charset was set, 0 if an error occured.
Examples:
# perl weechat::set_charset("ISO-8859-1"); # python weechat.set_charset("ISO-8859-1") # ruby Weechat.set_charset("ISO-8859-1") -- lua weechat.set_charset("ISO-8859-1")
Perl prototype: weechat::print(message, [channel, [server]])
Python prototype: weechat.prnt(message, [channel, [server]])
Ruby prototype: Weechat.print(message, [channel, [server]])
Lua prototype: weechat.print(message, [channel, [server]])
Display a message on a WeeChat buffer, identified by server and channel.
Arguments:
message
: message
channel
: name of channel to find buffer
for message display
server
: internal name of server to find
buffer for message display
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::print("message"); weechat::print("message", "#weechat"); weechat::print("message", "#weechat", "freenode"); # python weechat.prnt("message") weechat.prnt("message", "#weechat") weechat.prnt("message", "#weechat", "freenode") # ruby Weechat.print("message") Weechat.print("message", "#weechat") Weechat.print("message", "#weechat", "freenode") -- lua weechat.print("message") weechat.print("message", "#weechat") weechat.print("message", "#weechat", "freenode")
Perl prototype: weechat::print_infobar(time, message);
Python prototype: weechat.print_infobar(time, message)
Ruby prototype: Weechat.print_infobar(time, message)
Lua prototype: weechat.print_infobar(time, message)
Display a message in infobar for a specified time.
Arguments:
time
: time (in seconds) for displaying
message (0 = never erased)
message
: message
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::print_infobar(5, "message"); # python weechat.print_infobar(5, "message") # ruby Weechat.print_infobar(5, "message") -- lua weechat.print_infobar(5, "message")
Perl prototype: weechat::remove_infobar([count]);
Python prototype: weechat.remove_infobar([count])
Ruby prototype: Weechat.remove_infobar([count])
Lua prototype: weechat.remove_infobar([count])
Remove one or more messages in infobar stack.
Arguments:
count
: number of messages to remove
(if argument not given or <= 0, then all messages are
removed)
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::remove_infobar(1); # python weechat.remove_infobar(1) # ruby Weechat.remove_infobar(1) -- lua weechat.remove_infobar(1)
Perl prototype: weechat::log(message, [channel, [server]]);
Python prototype: weechat.log(message, [channel, [server]])
Ruby prototype: Weechat.log(message, [channel, [server]])
Lua prototype: weechat.log(message, [channel, [server]])
Write a message in log file for a server or a channel.
Arguments:
message
: message
channel
: name of channel to find buffer
for log
server
: internal name of server to find
buffer for log
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::log("message", "#weechat", "freenode"); # python weechat.log("message", "#weechat", "freenode") # ruby Weechat.log("message", "#weechat", "freenode") -- lua weechat.log("message", "#weechat", "freenode")
Perl prototype: weechat::add_message_handler(message, function);
Python prototype: weechat.add_message_handler(message, function)
Ruby prototype: Weechat.add_message_handler(message, function)
Lua prototype: weechat.add_message_handler(message, function)
Add an IRC message handler, called when an IRC message is received.
Arguments:
message
: name of IRC message. To know list
of IRC messages, please consult RFCs
1459 and
2812.
Moreover you can use a special name, prefixed by "weechat_" to catch
special events (see the section called “msg_handler_add”).
function
: function called when message is
received
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::add_message_handler ("privmsg", "my_function"); sub my_function { weechat::print("server=$_[0]"); ($null, $channel, $message) = split ":",$_[1],3; ($mask, $null, $channel) = split " ", $channel; weechat::print("mask=$mask, channel=$channel, msg=$message"); return weechat::PLUGIN_RC_OK; } # python weechat.add_message_handler ("privmsg", "my_function") def my_function(server, args): weechat.prnt("server="+server) null, channel, message = string.split(args, ":", 2) mask, null, channel = string.split(string.strip(channel), " ", 2) weechat.prnt("mask="+mask+", canal="+channel+", message="+message) return weechat.PLUGIN_RC_OK # ruby Weechat.add_message_handler("privmsg", "my_function") def my_function(server, args) Weechat.print("server=#{server}, args=#{args}") return Weechat::PLUGIN_RC_OK end -- lua weechat.add_message_handler ("privmsg", "my_function") function my_function(server, args) weechat.print("server=" .. server .. ", args=" .. args) return weechat.PLUGIN_RC_OK() end
Note: function called when message is received has to return one of following values:
PLUGIN_RC_KO
: function failed
PLUGIN_RC_OK
: function successfully
completed
PLUGIN_RC_OK_IGNORE_WEECHAT
: message
will not be sent to WeeChat
PLUGIN_RC_OK_IGNORE_PLUGINS
: message
will not be sent to other plugins
PLUGIN_RC_OK_IGNORE_ALL
: message
will not be sent to WeeChat neither other plugins
PLUGIN_RC_OK_WITH_HIGHLIGHT
: function
successfully completed and make "highlight" on received
message
Perl prototype: weechat::add_command_handler(command, function, [description, arguments, arguments_description, completion_template]);
Python prototype: weechat.add_command_handler(command, function, [description, arguments, arguments_description, completion_template])
Ruby prototype: Weechat.add_command_handler(command, function, [description, arguments, arguments_description, completion_template])
Lua prototype: weechat.add_command_handler(command, function, [description, arguments, arguments_description, completion_template])
Add a WeeChat command handler, called when user uses command (for example /command).
Arguments:
command
: the new command name, which
may be an existing command (be careful, replaced command
will not be available until script is unloaded)
function
: function called when command
is executed
arguments
: short description of command
arguments (displayed by /help command)
arguments_description
: long description
of command arguments (displayed by /help command)
completion_template
: template for
completion, like "abc|%w def|%i
" which
means "abc" or a WeeChat command for first argument,
"def" or IRC command for second.
(see the section called “cmd_handler_add”)
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::add_command_handler("command", "my_command"); sub my_command { weechat::print("server= $_[0], args: $_[1]"); return weechat::PLUGIN_RC_OK; } # python weechat.add_command_handler("command", "my_command") def my_command(server, args): weechat.prnt("server="+server+", args="+args) return weechat.PLUGIN_RC_OK # ruby Weechat.add_command_handler("command", "my_command") def my_command(server, args) Weechat.print("server=#{server}, args=#{args}") return Weechat::PLUGIN_RC_OK end -- lua weechat.add_command_handler("command", "my_command") def my_command(server, args) weechat.print("server="..server..", args="..args) return weechat.PLUGIN_RC_OK() end
Notes: function called when command is executed has to return one of following values:
PLUGIN_RC_KO
: function failed
PLUGIN_RC_OK
: function successfully
completed
Perl prototype: weechat::add_timer_handler(interval, function);
Python prototype: weechat.add_timer_handler(interval, function)
Ruby prototype: Weechat.add_timer_handler(interval, function)
Lua prototype: weechat.add_timer_handler(interval, function)
Add a timer handler which periodically calls a function.
Arguments:
interval
: interval (in seconds) between
two calls of function.
function
: function called
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::add_timer_handler(60, "my_timer"); sub my_timer { weechat::print("this is timer handler"); return weechat::PLUGIN_RC_OK; } # python weechat.add_timer_handler(60, "my_timer") def my_timer(): weechat.prnt("this is timer handler") return weechat.PLUGIN_RC_OK # ruby Weechat.add_timer_handler(60, "my_timer") def my_timer() Weechat.print("this is timer handler") return Weechat::PLUGIN_RC_OK end -- lua weechat.add_timer_handler(60, "my_timer") function my_timer() weechat.print("this is timer handler") return weechat.PLUGIN_RC_OK() end
Note: function called has to return one of following values:
PLUGIN_RC_KO
: function failed
PLUGIN_RC_OK
: function successfully
completed
Perl prototype: weechat::add_keyboard_handler(function);
Python prototype: weechat.add_keyboard_handler(function)
Ruby prototype: Weechat.add_keyboard_handler(function)
Lua prototype: weechat.add_keyboard_handler(function)
Add a keyboard handler, called for any key pressed.
Arguments:
function
: function called
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::add_keyboard_handler("my_keyboard"); sub my_keyboard { my $key = shift; my $input_before = shift; my $input_after = shift; weechat::print("keyboard handler: key = '$key', " ."input before = '$input_before' " ."after = '$input_after'"); return weechat::PLUGIN_RC_OK; } # python weechat.add_keyboard_handler("my_keyboard") def my_keyboard(key, input_before, input_after): weechat.prnt("keyboard handler: key = '%s', " \ "input before = '%s' after = '%s'" %(key, input_before, input_after)) return weechat.PLUGIN_RC_OK # ruby Weechat.add_keyboard_handler("my_keyboard") def my_keyboard(key, input_before, input_after) Weechat.print("keyboard handler: key = '#{key}', " \ "input before = '#{input_before}' " \ "after = '#{input_after}'") return Weechat::PLUGIN_RC_OK end -- lua weechat.add_keyboard_handler("my_keyboard") function my_keyboard(key, input_before, input_after) weechat.print("keyboard handler: key = '"..key.. "', input before = '"..input_before.. "' after = '"..input_after.."'") return weechat.PLUGIN_RC_OK() end
Note: function called has to return one of following values:
PLUGIN_RC_KO
: function failed
PLUGIN_RC_OK
: function successfully
completed
Perl prototype: weechat::add_event_handler(event, function);
Python prototype: weechat.add_event_handler(event, function)
Ruby prototype: Weechat.add_event_handler(event, function)
Lua prototype: weechat.add_event_handler(event, function)
Add an event handler, called when an event happens.
Arguments:
event
: event
(see the section called “event_handler_add”)
function
: function called
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::add_event_handler("buffer_open", "my_event"); sub my_event { weechat::print("buffer open"); return weechat::PLUGIN_RC_OK; } # python weechat.add_event_handler("buffer_open", "my_event") def my_event(): weechat.prnt("buffer open") return weechat.PLUGIN_RC_OK # ruby Weechat.add_event_handler("buffer_open", "my_event") def my_event() Weechat.print("buffer open") return Weechat::PLUGIN_RC_OK end -- lua weechat.add_event_handler("buffer_open", "my_event") function my_event() weechat.print("buffer open") return weechat.PLUGIN_RC_OK() end
Note: function called has to return one of following values:
PLUGIN_RC_KO
: function failed
PLUGIN_RC_OK
: function successfully
completed
Perl prototype: weechat::remove_handler(name, function);
Python prototype: weechat.remove_handler(name, function)
Ruby prototype: Weechat.remove_handler(name, function)
Lua prototype: weechat.remove_handler(name, function)
Remove a message or command handler.
Arguments:
name
: name of IRC message or command
function
: function
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::remove_handler("command", "my_command"); # python weechat.remove_handler("command", "my_command") # ruby Weechat.remove_handler("command", "my_command") -- lua weechat.remove_handler("command", "my_command")
Perl prototype: weechat::remove_timer_handler(function);
Python prototype: weechat.remove_timer_handler(function)
Ruby prototype: Weechat.remove_timer_handler(function)
Lua prototype: weechat.remove_timer_handler(function)
Remove a timer handler.
Arguments:
function
: function
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::remove_timer_handler("my_timer"); # python weechat.remove_timer_handler("my_timer") # ruby Weechat.remove_timer_handler("my_timer") -- lua weechat.remove_timer_handler("my_timer")
Perl prototype: weechat::remove_keyboard_handler(function);
Python prototype: weechat.remove_keyboard_handler(function)
Ruby prototype: Weechat.remove_keyboard_handler(function)
Lua prototype: weechat.remove_keyboard_handler(function)
Remove a keyboard handler.
Arguments:
function
: function
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::remove_keyboard_handler("my_keyboard"); # python weechat.remove_keyboard_handler("my_keyboard") # ruby Weechat.remove_keyboard_handler("my_keyboard") -- lua weechat.remove_keyboard_handler("my_keyboard")
Perl prototype: weechat::remove_event_handler(function);
Python prototype: weechat.remove_event_handler(function)
Ruby prototype: Weechat.remove_event_handler(function)
Lua prototype: weechat.remove_event_handler(function)
Remove an event handler.
Arguments:
function
: function
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::remove_event_handler("my_event"); # python weechat.remove_event_handler("my_event") # ruby Weechat.remove_event_handler("my_event") -- lua weechat.remove_event_handler("my_event")
Perl prototype: weechat::add_modifier(type, message, function);
Python prototype: weechat.add_modifier(type, message, function)
Ruby prototype: Weechat.add_modifier(type, message, function)
Lua prototype: weechat.add_modifier(type, message, function)
Add a message modifier.
Arguments:
type
: modifier type:
Type | Description |
---|---|
irc_in | called for incoming IRC messages |
irc_user | called for each user message (or command) (before WeeChat parses message) |
irc_out | called for outgoing messages, immediately before sending it to IRC server (this includes messages sent automatically by WeeChat to server) |
message
: name of IRC message (used only for
types "irc_in" and "irc_out").
To know list of IRC messages, please consult
RFCs
1459 and
2812.
Moreover, special value "*" means all messages (no filter).
function
: function called
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::add_modifier("irc_in", "privmsg", "mod_in"); weechat::add_modifier("irc_out", "privmsg", "mod_out"); sub mod_in { return "$_[1] [modifier IN]"; } sub mod_out { return "$_[1] [modifier OUT]"; } # python weechat.add_modifier("irc_in", "privmsg", "mod_in") weechat.add_modifier("irc_out", "privmsg", "mod_out") def mod_in(serveur, args): return args + " [modifier IN]" def mod_out(serveur, args): return args + " [modifier OUT]" # ruby Weechat.add_modifier("irc_in", "privmsg", "mod_in") Weechat.add_modifier("irc_out", "privmsg", "mod_out") def mod_in(server, args) return args + " [modifier IN]" end def mod_out(server, args) return args + " [modifier OUT]" end -- lua weechat.add_modifier("irc_in", "privmsg", "mod_in") weechat.add_modifier("irc_out", "privmsg", "mod_out") function mod_in(server, args) return args .. " [modifier IN]" end function mod_out(server, args) return args .. " [modifier OUT]" end
Perl prototype: weechat::remove_modifier(type, message, function);
Python prototype: weechat.remove_modifier(type, message, function)
Ruby prototype: Weechat.remove_modifier(type, message, function)
Lua prototype: weechat.remove_modifier(type, message, function)
Remove a message modifier.
Arguments:
type
: modifier type
message
: message managed by modifier
function
: function
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::remove_modifier("irc_in", "privmsg", "mod_in"); # python weechat.remove_modifier("irc_in", "privmsg", "mod_in") # ruby Weechat.remove_modifier("irc_in", "privmsg", "mod_in") -- lua weechat.remove_modifier("irc_in", "privmsg", "mod_in")
Perl prototype: weechat::command(command, [channel, [server]]);
Python prototype: weechat.command(command, [channel, [server]])
Ruby prototype: Weechat.command(command, [channel, [server]])
Lua prototype: weechat.command(command, [channel, [server]])
Execute a WeeChat command (or send a message to a channel).
Arguments:
command
: command
channel
: name of channel for executing
command
server
: internal name of server for
executing command
Return value: 1 if success, 0 if an error occurred.
Examples:
# perl weechat::command("hello everybody!"); weechat::command("/kick toto please leave this channel", "#weechat"); weechat::command("/nick newnick", "", "freenode"); # python weechat.command("hello everybody!") weechat.command("/kick toto please leave this channel", "#weechat") weechat.command("/nick newnick", "", "freenode") # ruby Weechat.command("hello everybody!") Weechat.command("/kick toto please leave this channel", "#weechat") Weechat.command("/nick newnick", "", "freenode") -- lua weechat.command("hello everybody!") weechat.command("/kick toto please leave this channel", "#weechat") weechat.command("/nick newnick", "", "freenode")
Perl prototype: weechat::get_info(name, [server]);
Python prototype: weechat.get_info(name, [server])
Ruby prototype: Weechat.get_info(name, [server])
Lua prototype: weechat.get_info(name, [server])
Return an info about WeeChat or a channel.
Arguments:
name
: name of info to read
(see the section called “get_info”)
server
: internal name of server for
reading info (if needed)
Return value: information asked, empty string if an error occurred.
Examples:
# perl $version = get_info("version"); $nick = get_info("nick", "freenode"); # python version = weechat.get_info("version") nick = weechat.get_info("nick", "freenode") # ruby version = Weechat.get_info("version") nick = Weechat.get_info("nick", "freenode") -- lua version = weechat.get_info("version") nick = weechat.get_info("nick", "freenode")
Perl prototype: weechat::get_dcc_info();
Python prototype: weechat.get_dcc_info()
Ruby prototype: Weechat.get_dcc_info()
Lua prototype: weechat.get_dcc_info()
Return list of DCC currently active or finished.
Return value: list of DCC (see the section called “get_dcc_info”).
Examples:
# perl my @dccs = weechat::get_dcc_info(); if (@dccs) { foreach my $dcc (@dccs) { while (my ($key, $value) = each %$dcc) { weechat::print("$key = '$value'"); } } } else { weechat::print("no DCC"); } # python dccs = weechat.get_dcc_info() if dccs != None: if dccs == []: weechat.prnt("no DCC") else: for d in dccs: for b in d.keys(): weechat.prnt("%s = '%s'" %(b, d[b])) else: weechat.prnt("error while getting DCC") # ruby dccs = Weechat.get_dcc_info() if dccs != nil if dccs == [] Weechat.print("no DCC") else dccs.each do |m| m.each do |key, value| Weechat.print("#{key} = '#{value}'") end end end else Weechat.print("error while getting DCC") end -- lua dccs = weechat.get_dcc_info() if dccs ~= nil then if dccs then dcc, dccinfos = next (dccs, nil) while (dcc) do key, value = next (dccinfos, nil) while (key) do weechat.print(key.." = '"..value.."'") key, value = next (dccinfos, key) end dcc, dccinfos = next (dccs, dcc) end else weechat.print("no DCC") end else weechat.print("error while getting DCC") end
Perl prototype: weechat::get_server_info();
Python prototype: weechat.get_server_info()
Ruby prototype: Weechat.get_server_info()
Lua prototype: weechat.get_server_info()
Return list of IRC servers (connected or not).
Return value: list of servers (see the section called “get_server_info”).
Examples:
# perl my $servers = weechat::get_server_info(); if ($servers) { while (my ($srvname, $srvinfos) = each %$servers) { while ( my ($key, $value) = each %$srvinfos) { weechat::print("$srvname -> $key = '$value'"); } } } else { weechat::print("no server"); } # python servers = weechat.get_server_info() if servers != None: if servers == {}: weechat.prnt("no server") else: for s in servers: for i in servers[s]: weechat.prnt("%s -> %s = '%s'" % (s, i, str(servers[s][i]))) else: weechat.prnt("error while getting servers") # ruby servers = Weechat.get_server_info() if servers != nil if servers == [] Weechat.print("no server") else servers.each do |n, s| s.each do |key, value| Weechat.print("#{n} -> #{key} = '#{value}'") end end end else Weechat.print("error while getting servers") end -- lua servers = weechat.get_server_info() if servers ~= nil then if servers then srv, srvinfos = next (servers, nil) while (srv) do key, value = next (srvinfos, nil) while (key) do weechat.print(srv.." -> "..key.." = '"..value.."'") key, value = next (srvinfos, key) end srv, srvinfos = next (servers, srv) end else weechat.print("no server") end else weechat.print("error while getting servers") end
Perl prototype: weechat::get_channel_info(server);
Python prototype: weechat.get_channel_info(server)
Ruby prototype: Weechat.get_channel_info(server)
Lua prototype: weechat.get_channel_info(server)
Return list of IRC channels for a server.
Return value: list of IRC channels for server (see the section called “get_channel_info”).
Examples:
# perl my $channels = weechat::get_channel_info(weechat::get_info("server")); if ($channels) { while (my ($channame, $chaninfos) = each %$channels) { while (my ($key, $value) = each %$chaninfos) { weechat::print("$channame -> $key = '$value'"); } } } else { weechat::print("no channel"); } # python chans = weechat.get_channel_info(weechat.get_info("server")) if chans != None: if chans == {}: weechat.prnt("no channel") else: for s in chans: for i in chans[s]: weechat.prnt("%s -> %s = '%s'" % (s, i, str(chans[s][i]))) else: weechat.prnt("error while getting channels") # ruby channels = Weechat.get_channel_info(Weechat.get_info("server")) if channels != nil if channels == {} Weechat.print("no channel") else channels.each do |n, c| c.each do |key, value| Weechat.print("#{n} -> #{key} = '#{value}'") end end end else Weechat.print("error while getting channels") end -- lua chans = weechat.get_channel_info(weechat.get_info("server")) if chans ~= nil then if chans then chan, chaninfos = next (chans, nil) while (chan) do key, value = next (chaninfos, nil) while (key) do weechat.print(chan.." -> "..key.." = '"..value.."'") key, value = next (chaninfos, key) end chan, chaninfos = next (chans, chan) end else weechat.print("no channel") end else weechat.print("error while getting channels") end
Perl prototype: weechat::get_nick_info(server, channel);
Python prototype: weechat.get_nick_info(server, channel)
Ruby prototype: Weechat.get_nick_info(server, channel)
Lua prototype: weechat.get_nick_info(server, channel)
Return list of nicks for a channel.
Return value: list of nicks on channel (see the section called “get_nick_info”).
Examples:
# perl my $nicks = weechat::get_nick_info("freenode", "#weechat"); if ($nicks) { while (my ($nickname, $nickinfos) = each %$nicks) { while ( my ($key, $value) = each %$nickinfos) { weechat::print("$nickname -> $key = '$value'"); } } } else { weechat::print("no nick"); } # python nicks = weechat.get_nick_info("freenode", "#weechat") if nicks != None: if nicks == {}: weechat.prnt("no nick") else: for n in nicks: for f in nicks[n]: weechat.prnt("%s -> %s = '%s'" % (n, f, str(nicks[n][f]))) else: weechat.prnt("error while getting nicks") # ruby nicks = Weechat.get_nick_info("freenode", "#weechat") if nicks != nil if nicks == {} Weechat.print("no nick") else nicks.each do |nk, nattr| nattr.each do |key, value| Weechat.print("#{nk} -> #{key} = '#{value}'") end end end else Weechat.print("error while getting nicks") end -- lua nicks = weechat.get_nick_info("freenode", "#weechat") if nicks ~= nil then if nicks then nick, nickinfos = next (nicks, nil) while (nick) do key, value = next (nickinfos, nil) while (key) do weechat.print(nick.." -> "..key.." = '"..value.."'") key, value = next (nickinfos, key) end nick, nickinfos = next (nicks, nick) end else weechat.print("no nick") end else weechat.print("error while getting nicks") end
Perl prototype: weechat::get_config(option);
Python prototype: weechat.get_config(option)
Ruby prototype: Weechat.get_config(option)
Lua prototype: weechat.get_config(option)
Return value of a WeeChat config option.
Arguments:
option
: name of option to read
Return value: option value, empty string if not found.
Examples:
# perl $value1 = weechat::get_config("look_nicklist"); $value2 = weechat::get_config("freenode.server_autojoin"); # python value1 = weechat.get_config("look_nicklist") value2 = weechat.get_config("freenode.server_autojoin") # ruby value1 = Weechat.get_config("look_nicklist") value2 = Weechat.get_config("freenode.server_autojoin") -- lua value1 = weechat.get_config("look_nicklist") value2 = weechat.get_config("freenode.server_autojoin")
Perl prototype: weechat::set_config(option, value);
Python prototype: weechat.set_config(option, value)
Ruby prototype: Weechat.set_config(option, value)
Lua prototype: weechat.set_config(option, value)
Update value of a WeeChat config option.
Arguments:
option
: name of option to update
value
: new value for option
Return value: 1 if option was successfully updated, 0 if an error occurred.
Examples:
# perl weechat::set_config("look_nicklist", "off"); weechat::set_config("freenode.server_autojoin", "#weechat"); # python weechat.set_config("look_nicklist", "off") weechat.set_config("freenode.server_autojoin", "#weechat") # ruby Weechat.set_config("look_nicklist", "off") Weechat.set_config("freenode.server_autojoin", "#weechat") -- lua weechat.set_config("look_nicklist", "off") weechat.set_config("freenode.server_autojoin", "#weechat")
Perl prototype: weechat::get_plugin_config(option);
Python prototype: weechat.get_plugin_config(option)
Ruby prototype: Weechat.get_plugin_config(option)
Lua prototype: weechat.get_plugin_config(option)
Return value of a plugin option. Option is read from file
"~/.weechat/plugins.rc
" and is like:
"plugin.option=value
" (note: plugin name
is automatically added).
Arguments:
option
: name of option to read
Return value: value of option, empty string if not found.
Examples :
# perl $value = weechat::get_plugin_config("my_var"); # python value = weechat.get_plugin_config("my_var") # ruby value = Weechat.get_plugin_config("my_var") -- lua value = weechat.get_plugin_config("my_var")
Perl prototype: weechat::set_plugin_config(option, value);
Python prototype: weechat.set_plugin_config(option, value)
Ruby prototype: Weechat.set_plugin_config(option, value)
Lua prototype: weechat.set_plugin_config(option, value)
Update value of a plugin option. Option is written in file
"~/.weechat/plugins.rc
" and is like:
"plugin.option=value
" (note: plugin name
is automatically added).
Arguments:
option
: name of option to update
value
: new value for option
Return value: 1 if option was successfully updated, 0 if an error occurred.
Examples:
# perl weechat::set_plugin_config("my_var", "value"); # python weechat.set_plugin_config("my_var", "value") # ruby Weechat.set_plugin_config("my_var", "value") -- lua weechat.set_plugin_config("my_var", "value")
Perl prototype: weechat::get_irc_color(color);
Python prototype: weechat.get_irc_color(color)
Ruby prototype: Weechat.get_irc_color(color)
Lua prototype: weechat.get_irc_color(color)
Return IRC color index with name.
Return value: IRC color index, -1 if color is not found (see the section called “get_irc_color”).
Examples:
# perl my $color_blue = weechat::get_irc_color("blue"); # python color_blue = weechat.get_irc_color("blue") # ruby color_blue = Weechat.get_irc_color("blue") -- lua color_blue = weechat.get_irc_color("blue")
Perl prototype: weechat::input_color(color);
Python prototype: weechat.input_color(color)
Ruby prototype: Weechat.input_color(color)
Lua prototype: weechat.input_color(color)
Add color in input buffer.
Return value: none.
Examples:
# perl weechat::input_color(weechat::get_irc_color("blue"), 10, 5); # python weechat.input_color(weechat.get_irc_color("blue"), 10, 5) # ruby Weechat.input_color(Weechat.get_irc_color("blue"), 10, 5) -- lua weechat.input_color(weechat.get_irc_color("blue"), 10, 5)
Perl prototype: weechat::get_window_info();
Python prototype: weechat.get_window_info()
Ruby prototype: Weechat.get_window_info()
Lua prototype: weechat.get_window_info()
Return list of WeeChat windows.
Return value: list of WeeChat windows (see the section called “get_window_info”).
Examples:
# perl my @wf = weechat::get_window_info(); if (@wf) { weechat::print("**** windows infos ****"); foreach my $w (@wf) { while ( my ($key, $value) = each %$w) { weechat::print(" > $key => $value"); } weechat::print("----------------------"); } } else { weechat::print("**** no window info ****"); } # python wf = weechat.get_window_info() if wf != None and wf != []: weechat.prnt ("**** windows infos ****") for w in wf: for i in w: weechat.prnt (" > %s => %s" % (i, w[i])) weechat.prnt ("----------------------") else: weechat.prnt ("**** no window info ****") # ruby wf = Weechat.get_window_info() if wf != nil and wf != [] Weechat.print("**** windows infos ****") wf.each do |w| w.each do |key, value| Weechat.print(" > #{key} => #{value}") end Weechat.print("----------------------") end else Weechat.print("**** no window info ****") end -- lua wf = weechat.get_window_info() if wf then weechat.print ("**** windows infos ****") w, winfos = next (wf, nil) while (w) do key, value = next (winfos, nil) while (key) do weechat.print(" > " .. key .. " => " .. value) key, value = next (winfos, key) end weechat.print ("----------------------") w, winfos = next (wf, w) end else weechat.print("**** no window info ****") end
Perl prototype: weechat::get_buffer_info();
Python prototype: weechat.get_buffer_info()
Ruby prototype: Weechat.get_buffer_info()
Lua prototype: weechat.get_buffer_info()
Return list of WeeChat buffers.
Return value: list of WeeChat buffers (see the section called “get_buffer_info”).
Examples:
# perl my $bf = weechat::get_buffer_info(); if ($bf) { while ( my ($nobuf, $binfos) = each %$bf) { while ( my ($key, $value) = each %$binfos) { weechat::print(" > $key => $value"); } weechat::print("----------------------"); } } else { weechat::print("**** no buffer info ****"); } # python bf = weechat.get_buffer_info() if bf != None and bf != {}: for b in bf: weechat.prnt ("**** info for buffer no %d ****" % b) for c in bf[b]: weechat.prnt (" > %s => %s" % (c, bf[b][c])) weechat.prnt ("----------------------") else: weechat.prnt ("**** no buffer info ****") # ruby bf = Weechat.get_buffer_info() if bf != nil and bf != {} bf.each do |n, c| Weechat.print("**** info for buffer no #{n} ****") c.each do |key, value| Weechat.print(" > #{key} => #{value}") end Weechat.print("----------------------") end else Weechat.print("**** no buffer info ****") end -- lua bf = weechat.get_buffer_info() if bf then b, binfos = next (bf, nil) while (b) do weechat.print("**** info for buffer no " .. b .. " ****") key, value = next (binfos, nil) while (key) do weechat.print(" > " .. key .. " => " .. value) key, value = next (binfos, key) end weechat.print ("----------------------") b, infos = next (bf, b) end else weechat.print("**** no buffer info ****") end
Perl prototype: weechat::get_buffer_data(server, channel);
Python prototype: weechat.get_buffer_data(server, channel)
Ruby prototype: Weechat.get_buffer_data(server, channel)
Lua prototype: weechat.get_buffer_data(server, channel)
Return content of buffer.
Return value: list of lines for buffer (see the section called “get_buffer_data”).
Examples:
# perl my $server = weechat::get_info("server"); my $channel = weechat::get_info("channel"); my @bc = weechat::get_buffer_data($server, $channel); if (@bc) { weechat::print("**** buffer data for '$channel'\@'$server' ****"); foreach my $l (@bc) { while ( my ($key, $value) = each %$l) { weechat::print(" > $key => $value"); } weechat::print("----------------------"); } } else { weechat::print("**** no buffer data ****"); } # python server = weechat.get_info("server") channel = weechat.get_info("channel") bc = weechat.get_buffer_data(server, channel) if bc != None and bc != []: weechat.prnt ("**** buffer data for '%s'@'%s' ****" % (channel, server)) for l in bc: for i in l: weechat.prnt (" > %s => %s" % (i, l[i])) weechat.prnt ("----------------------") else: weechat.prnt ("**** no buffer data ****") # ruby server = Weechat.get_info("server") channel = Weechat.get_info("channel") bc = Weechat.get_buffer_data(server, channel) if bc != nil and bc != [] Weechat.print("**** buffer data for '#{channel}'@'#{server}' ****") bc.each do |l| l.each do |key, value| Weechat.print(" > #{key} => #{value}") end Weechat.print("----------------------") end else Weechat.print("**** no buffer data ****") end -- lua server = weechat.get_info("server") channel = weechat.get_info("channel") bc = weechat.get_buffer_data(server, channel) if bc then b, bdatas = next (bc, nil) weechat.print("**** buffer data for '" .. channel .. "'@'" .. server .. "' ****") while (b) do key, value = next (bdatas, nil) while (key) do weechat.print(" > " .. key .. " => " .. value) key, value = next (bdatas, key) end weechat.print ("----------------------") b, bdatas = next (bc, b) end else weechat.print("**** no buffer data ****") end